![]() ![]() That machinery is in the form of exposed muscle, bone and organs, as well as ethereal entities that may be spirit vampires or perhaps representations of emotional and mental collapse. Perspectives are foreshortened and confused so that even mundane objects seem weird, and that's before Fran swallows one of the pills from her infinite supply, allowing her to see the machinery of the world. It's more like 1980s oddity Weird Dreams than anything in the retro adventure revival. Not just imaginative but beautifully detailed, the early scenes are claustrophobic, dingy and dripping with gore. Note: there are comments about theme and plot that you may consider to be spoilers - nothing specific is mentioned, except in one minor case that is flagged up later in the article. ![]() But that initial setting and the dark tone are just a small slice of a story that spans worlds and perfectly captures the beautiful, delightful nonsense of Alice's Adventures, an inspiration that is imprinted on the game.Įxtending Alice's curiosity to pitch black MORBID curiosity leads to an intelligent, melancholy and eventually hopeful journey toward an acceptance and understanding of death. Fran Bow opens with a gory murder scene and then traps its young protagonist in a creepy institution for (criminally?) insane children. ![]() That might come as a surprise if all you've seen of the game is a couple of screenshots featuring gore and dead kids. Fran Bow made me smile more than any other game I've played this year. ![]()
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